<latin> (Latin Font)

This element specifies that a Latin font be used for a specific run of text. This font will be specified with a typeface attribute much like the others but will specifically be classified as a Latin font.

example:
<a:r>
  <a:rPr …>
    <a:latin typeface="Sample Font"/>
  </a:rPr>
  <a:t>Sample Text</a:t>
</a:r>

The above run of text will be rendered using the Latin font "<Sample Font>". ]

Parent Elements

<defRPr>5.1.5.3.2); <endParaRPr>5.1.5.2.3); <font>5.1.4.2.13); <majorFont>5.1.4.1.24); <minorFont>5.1.4.1.25); <rPr>5.1.5.3.9)

Attributes

Description

<charset> (Similar Character Set)

Specifies the most similar character set to the one being used. This is useful if the generating application cannot use the current font and must choose a similar one.

The possible values for this attribute are defined by the XML Schema byte datatype.

<panose> (Panose Setting)

Specifies the panose standard setting that will be used to determine the closest matching font by any generating application that employs this method.

The possible values for this attribute are defined by the ST_Panose simple type (§5.1.12.37).

<pitchFamily> (Similar Font Family)

Specifies the most similar font family to the one being used. This is useful if the generating application cannot use the current font and must choose a similar one.

The possible values for this attribute are defined by the XML Schema byte datatype.

<typeface> (Text Typeface)

Specifies the typeface, or name of the font that is to be used for a bullet. The typeface used here should be selected from the font list of the generating application.

The possible values for this attribute are defined by the ST_TextTypeface simple type (§5.1.12.81).

The following XML Schema fragment defines the contents of this element:

<complexType name="CT_TextFont">
	<attribute name="typeface" type="ST_TextTypeface"/>
	<attribute name="panose" type="ST_Panose" use="optional"/>
	<attribute name="pitchFamily" type="xsd:byte" use="optional" default="0"/>
	<attribute name="charset" type="xsd:byte" use="optional" default="1"/>
</complexType>