Preset Material Type

The simple type, ST_PresetMaterialType, defines a material for the shape. The material properties describe the surface appearance of the shape, and are used in lighting calculations to define exactly how the light interacts with the shape. Some example material types can be seen in figure 4.

Figure 10: Different material types on a shape.

The different preset material types are:

legacyMatte<>legacyPlastic<>legacyMetal<>legacyWireframe<>matte

plastic<>metal<>warmMatte<>translucentPowder<>powder

dkEdge<>softEdge<>clear<>flat<>softMetal